These nodes are activated by ability spheres. Ability Nodes - These nodes activate powers and spells for the character.They’re activated by using red spheres which will start to drop after combat early on. Stat Nodes - When these are activated by a character, they give that character increases in their stats (HP, MP, strength, agility, magic power, etc.).Later, you’ll be able to place your own nodes at these locations and activate them just like the pre-existing ones. Empty Nodes - These start out as just stepping stones you need to pass over.There are several different kinds of nodes: Nodes are the name for each little circle on the Sphere Grid. The HD Remastered edition (which you're likely playing if you're reading this) has 860 nodes. Expert starts all the characters in more neutral positions so you can take any character in any direction you choose for each one right off the bat. Standard starts each character in their own area of the grid and makes their initial progression somewhat linear so they get a set of skills and stats geared toward specific roles. It is completely possible (although time-consuming) to have every character learn every skill and spell on the Grid Sphere.įor your first playthrough, I’d highly recommend playing the “Standard” sphere grid as opposed to the “Expert” grid. While the standard grid starts characters in particular areas focused on the traditional classes/jobs of the Final Fantasy series you can eventually take any character anywhere (or any character everywhere or even every character everywhere). Once you take a look at how it works, it gets much easier to understand and you may even come to see it (like I do) as one of the coolest leveling systems in the Final Fantasy series. I'll also try to hit a few points so you can avoid early mistakes and get a jump-start on the awesome Grid Sphere system.Īt first glance, the sphere grid in Final Fantasy X can be a bit intimidating to look at for a first-time player. It's meant for you to read in a few minutes when you're first starting out so you can hit the ground running. This guide isn't supposed to an in-depth guide to the Grid Sphere system.
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